In a game project we're working on, we're using Rust for core game logic, together with Unity and C# for the visuals and user interaction.
Our demo group Five Finger Punch released the demo Alt Cure for the Amiga 500.
I was interviewed on Resolution Games' web page about Programming a VR game using Rust.
I made a game for ZX Spectrum 48 for the Ludum Dare 48 competition: Crown of the Mountain King.
I made this game for the Ludum Dare 46 competition: Whale Dive.
I made this game for the Ludum Dare 45 competition: Legally Dead.
Me and Morbid were interviewed by Jason Oakley about the demo Five Finger Punch made for Laser 200 which has been found now by VZ200 enthusiasts.
I found a Laser 200 at Retrogathering and thought that little computer looked cute.
Naturally I wanted to code something for it, so we in Five Finger Punch created this demo.
I made this game for the Ludum Dare 41 competition: Rhythm Rogue.
I made this game for the Ludum Dare 40 competition: I'm Driving My Truck.
Me trying to explain how we at Resolution Games create VR games at VR Connects London 2017.
If you're locked up in a room with no console, how do you play your favorite genre - a platform game?
Meet Euclid Geomorph, an ordinary geometric figure trying to get by in a stressful world. Some say he is square. Other know his rounded personality (he is an excellent jumper). Few know that he can be sharp and destructive. In this mood, he can smash and destroy anything not made of metal.