Oh... er... I guess I'll need to work on my marketing skills.
Anyway, I made an entry to the 72 Hour Game Development Competition this weekend. As I had "real" work to do as well, it was more like a 48 hour competition for me.
The theme was "magnets", and I made a puzzle game with electromagnets called "The Attractive Game". You know, magnets attract. Get it?
You can download the game from the competition site: TheAttractiveGame.zip.
To play it you need a Python distribution (such as ActivePython for Windows). Also, you need to install pygame.
As I was short on time, I couldn't polish the game as much as I would have liked. I spent a lot of time on making the tools for making levels, so I could produce levels relatively quickly, but as I was out of time in the end I only had time to produce a few. Being more than one member in the team would have helped here I guess.
All in all it was an interesting experience. Being used to working on projects that span several months to over a year, taking parts in these kind of competitions is a quick fix for the sense of completion. It's also interesting to see that it's possible to make good games in a short time.
Previous: Video marathon prize
Next: Poor loser