It's that time of the year when it's time to look back and think about how you did on this year's Advent of Code.
In a game project we're working on, we're using Rust for core game logic, together with Unity and C# for the visuals and user interaction.
I was interviewed on Resolution Games' web page about Programming a VR game using Rust.
I made this game for the Ludum Dare 45 competition: Legally Dead.