Unintended acceleration - my game for Ludum Dare 34

Posted by Martin Vilcans on 14 December 2015

Oh no! The accelerator on my car is stuck! I can only control it by turning.

I can choose whether I'll just make the car stop and save myself, or I can choose to finish my job of collecting 40 orange cones. One small success, or a huge accomplishment!

I made this game for the Ludum Dare 34 competition: Unintended Acceleration.

The rules of Ludum Dare is that you have 48 hours to create a game on a given theme. This time the theme was "Two button controls".

See the competition page to download, play and read the comments.

I also wrote some notes about the development.

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